9 Replies Last post: Jun 16, 2009 7:03 AM by JPLamontre  
Click to view cafe's profile   40 posts since
May 6, 2008

Nov 20, 2008 7:47 PM

Request New RPG Features

Do you have an idea for a new feature to the RPG language? Put your ideas here in the discussion forum where they can be reviewed and commented on by your peers and IBMers.

Make your suggestion, or check out the forum to see if someone else has already suggested a similar idea and compare notes.

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Click to view qgenesist's profile   8 posts since
Mar 16, 2009
1. Mar 16, 2009 11:58 AM Up Image in response to: cafe
Re: Request New RPG Features
H DEBUG(*SRCSTMT)
Click to view qgenesist's profile   8 posts since
Mar 16, 2009
2. Mar 16, 2009 1:23 PM Up Image in response to: qgenesist
Re: Request New RPG Features

Sorry I meant:

H DBGVIEW(*SRCSTMT)

Click to view barbara_morris's profile   96 posts since
Nov 13, 2008
3. Mar 16, 2009 5:01 PM Up Image in response to: qgenesist
Re: Request New RPG Features
Hi qgenesist, could you start a new thread for this request, with a more specific title? And also give a bit more information about what you mean by dbgview(*srcstmt).
Click to view JPLamontre's profile   16 posts since
Mar 19, 2009
4. Mar 19, 2009 9:22 AM Up Image in response to: barbara_morris
Re: Request New RPG Features

Hi Barbara,

I've the same request : It would be easier to be able to code the compil option for DBGVIEW in the H card instead of retyping it each time I want to compile my program (and forgot it half time)

Click to view mckaysoftware's profile   7 posts since
Mar 20, 2009
5. Mar 20, 2009 12:28 PM Up Image in response to: cafe
Re: Request New RPG Features

I only found this site today.

My suggestion for a new feature is to expand the /copy preprocessor command as follows ...

a) allow from, to ljne numbers - this is particularly useful when copying in prototyped functions

b) use in DDS sources - e.g. for common headers, and footers in screen and printer files.

I already have a working version at www.rpglanguage.com/copybook .

Regards,

John McKay

www.rpglanguage.com

www.mckaysoftware.ie

Click to view barbara_morris's profile   96 posts since
Nov 13, 2008
6. Mar 20, 2009 2:36 PM Up Image in response to: mckaysoftware
Re: Request New RPG Features
Hi John, could you start a new thread about your /copy ideas? The title of this thread is too general to be useful for specific subjects.
Click to view barbara_morris's profile   96 posts since
Nov 13, 2008
7. Mar 20, 2009 2:45 PM Up Image in response to: cafe
How to start a new topic in this forum
This is the "Welcome to the forum" discussion.

To discuss a new topic in this forum, please start a new discussion specific to that topic.

The easiest way that I have found to start a new discusson is to click on "RPG Language" under the "Discussion Forums" tab above (be careful not to click on the "Discussion Forums" button itself. Then you should see the list of current discussions in the RPG forum. To start a new discussion, click on the "Create a discussion" link in the Actions section on the right.
Click to view JohnxLong's profile   5 posts since
Jun 15, 2009
8. Jun 15, 2009 5:01 PM Up Image in response to: JPLamontre
Re: Request New RPG Features

Hi JPLamontre ,

Why dont you just change the default compile options for the debugview so it shows source or *all ?

John

Click to view JPLamontre's profile   16 posts since
Mar 19, 2009
9. Jun 16, 2009 7:03 AM Up Image in response to: JohnxLong
Re: Request New RPG Features

1) need to fix this a source level : debview(*all) is not a correct default value for me

2) not allowed

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